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Reading: Nvidia expands DLSS to six more games, strengthens grip on upscaling market
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Nvidia expands DLSS to six more games, strengthens grip on upscaling market

GEEK DESK
GEEK DESK
Apr 23, 2025

Nvidia is continuing to expand the reach of its Deep Learning Super Sampling (DLSS) technology, adding support to six more titles as part of an ongoing effort to maintain its edge in the increasingly competitive world of game upscaling. The latest batch includes Steel Seed, The Talos Principle: Reawakened, RuneScape: Dragonwilds, Tempest Rising, Clair Obscur: Expedition 33, and Commandos: Origins—a mix of genres that highlight Nvidia’s strategy of widespread integration across diverse game types.

Among these, Steel Seed stands out for incorporating DLSS 4’s Multi Frame Generation—a feature aimed at enhancing frame rates on RTX 50-series GPUs. Puzzle sequel The Talos Principle: Reawakened brings both Frame Generation and Super Resolution into the fold, aiming to improve visual fluidity and rendering sharpness. Meanwhile, RuneScape: Dragonwilds and Tempest Rising now support DLSS to improve performance consistency, and the upcoming Clair Obscur: Expedition 33 and Commandos: Origins are expected to launch with Super Resolution baked in from day one.

This latest push underscores Nvidia’s current advantage in the upscaling landscape, where DLSS is now integrated into more than 760 games and software titles. A major part of that lead stems from Nvidia’s ability to inject DLSS features into existing games via its Nvidia App, without requiring direct developer support. This allows newer capabilities like Multi Frame Generation to be enabled retroactively—accelerating adoption in a way that competing systems have yet to match.

By contrast, AMD’s FSR and Intel’s XeSS still rely heavily on developers to implement the latest versions, such as FSR 3.1 or XeSS 2.0. Although AMD recently introduced FSR 4 with promises of automatic upgrades for supported games, the rollout remains selective and, at this point, limited in scale. Even with the launch of the Radeon RX 9000-series, AMD’s software ecosystem continues to trail behind in terms of integration and developer traction.

As hardware becomes increasingly powerful across the board, software features like DLSS are playing a larger role in performance optimization and user experience. Nvidia’s focus on toolsets that extend the capabilities of its GPUs—not just in new titles but also retroactively—has helped solidify its place at the forefront of real-time rendering enhancements. And unless AMD or Intel accelerates their own ecosystems significantly, Nvidia’s hold on this space is unlikely to loosen anytime soon.

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