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Reading: Sonic isn’t Sega’s only 35-year-old franchise in 2026
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Sonic isn’t Sega’s only 35-year-old franchise in 2026

RAMI M.
RAMI M.
Jan 20, 2026

As 2026 approaches, much of the attention around Sega’s legacy is naturally focused on Sonic the Hedgehog, which turns 35 this year. The blue mascot has defined the company’s public image for decades, and expectations around anniversary celebrations are already running high. However, Sonic is not the only long-running Sega franchise reaching that milestone. Sega has recently reminded fans that Puyo Puyo, one of its longest-running and most quietly successful series, is also celebrating its 35th anniversary.

The reminder came via a social media post that highlighted Puyo Puyo’s history and upcoming anniversary plans, subtly shifting some attention away from Sonic’s shadow. Sega has relied heavily on Sonic as its global standard-bearer, but Puyo Puyo has maintained a steady presence for decades, particularly in Japan. Its influence may be less visible in Western markets, but within the puzzle genre, the series has shown unusual longevity.

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Puyo Puyo first launched in 1991 on the Famicom Disk System, building on mechanics popularized by games like Tetris while introducing a more character-driven, colorful presentation. Sega’s involvement came soon after, with arcade and home console versions following in the early 1990s. By 1998, Sega had acquired the franchise outright from Compile, integrating it more closely into its internal development structure. Since then, Puyo Puyo has appeared across multiple hardware generations, often adapting itself to changing trends without abandoning its core mechanics.

More recent entries, such as Puyo Puyo Tetris and its sequels, helped reintroduce the series to international audiences by pairing it with a globally recognized puzzle brand. Those crossover titles demonstrated that Puyo Puyo could still find relevance decades after its debut, even if it rarely commanded the spotlight on its own.

Sega’s early signals around the 35th anniversary suggest a measured but deliberate approach. The company has unveiled anniversary visuals, a dedicated logo, and themed artwork tied to what it refers to as a “Dairensa project,” a nod to the chain-based gameplay that defines the series. A teaser site has gone live, and a Japanese-language livestream scheduled for early February is expected to share more concrete details.

This approach contrasts with how some publishers have downplayed or overlooked milestone anniversaries for smaller franchises. In that context, Sega’s acknowledgment of Puyo Puyo feels less like a grand revival and more like a statement of continued stewardship. It also fits into a broader pattern of Sega revisiting older properties, from high-profile Sonic projects to revived interest in long-dormant series.

While Sonic’s 35th anniversary will inevitably dominate headlines, Puyo Puyo’s parallel celebration highlights the depth of Sega’s catalog beyond its most famous mascot. Whether the anniversary leads to new releases, expanded ports, or simply curated retrospectives, it serves as a reminder that Sega’s history is broader and more varied than Sonic alone.

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