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Reading: Keanu Reeves to reprise John Wick in new game from Saber Interactive
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Keanu Reeves to reprise John Wick in new game from Saber Interactive

MARWAN S.
MARWAN S.
Feb 13

A new John Wick video game is in development, with Keanu Reeves confirmed to reprise the role using his voice and likeness. The project was revealed during Sony’s State of Play presentation, with Saber Interactive leading development in collaboration with Lionsgate and franchise director Chad Stahelski.

The untitled John Wick game is planned for PlayStation 5, PC, and Xbox Series X/S. No release window or final title has been announced. What has been confirmed is that the story will feature an original script set within the established John Wick timeline. According to the announcement, the narrative will expand on existing lore while introducing both returning and new characters.

Saber Interactive, known for action-focused titles across multiple platforms, is positioning the game as a cinematic adaptation rather than a loose tie-in. The studio says the design will reflect the series’ defining elements, including close-quarters “gun fu” combat, stylized camera work, and high-speed driving sequences. The aim appears to be capturing the rhythm and choreography that defined the films rather than simply replicating their plot.

The involvement of Keanu Reeves adds continuity, particularly as the John Wick franchise has maintained a consistent tone and visual identity since its 2014 debut. Reeves’ performance has been central to the character’s appeal, blending restrained dialogue with highly physical action sequences. Bringing that presence directly into the game suggests an effort to align the interactive experience closely with the films’ established tone.

The announcement arrives at a time when cinematic action properties continue to move into interactive formats, though results have varied. Adapting tightly choreographed fight scenes and carefully staged cinematography into gameplay presents design challenges. A successful translation will depend on how well Saber balances player agency with the precise, almost balletic combat style that defines John Wick.

This is not the first time the franchise has entered gaming. A previous tactical title, John Wick Hex, approached the material from a strategic angle rather than as a real-time action game. The newly announced project appears to lean more heavily into direct control and spectacle, aligning more closely with mainstream action game expectations on modern consoles.

Sony’s State of Play broadcast continues to serve as a platform for third-party announcements alongside first-party titles. By revealing the project there, Saber and Lionsgate are signaling that the game is intended as a major cross-platform release rather than a niche spin-off.

For now, details remain limited to the core premise: an original story within the John Wick universe, starring Keanu Reeves, developed by Saber Interactive, and coming to current-generation consoles and PC. More information, including gameplay specifics and a release timeline, is expected at a later date.

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