Steam Replay 2025 is now live, offering players a detailed breakdown of how they spent their time on the platform over the past year. First introduced by Valve in late 2022, Steam Replay has quickly become an annual checkpoint for PC gamers, mirroring the year-end recap format popularized by services like Spotify Wrapped. While it leans into shareability, its primary value is practical: showing users what they played, how often they played it, and how their habits compare to broader platform trends.
Accessing Steam Replay 2025 is straightforward. Players can find it through a banner on the Steam storefront or by visiting Valve’s website directly. As with previous years, the rollout is staggered, so not everyone may see their recap immediately. Once available, the Replay presents a scrollable summary of playtime, achievements, input methods, and other usage data tied to the user’s account.
The tracking window is clearly defined. Steam Replay 2025 includes play activity from January 1, 2025, through December 14, 2025. Valve also outlines several exclusions that affect how totals are calculated. Any time spent playing while offline or disconnected from the internet is not counted. Non-game software, such as tools or utilities, is excluded as well. Games marked as private in a user’s library are also omitted entirely, preserving those privacy settings in the recap.
One of the more revealing aspects of Steam Replay is how it contextualizes individual behavior against platform-wide medians. Achievement counts, for example, highlight how differently players engage with games. Unlocking a couple dozen achievements may feel modest to some, but the median achievement count across Steam remains relatively low, underscoring how many users play casually rather than pursuing completion.
Steam Replay 2025 also continues to track how players interact with games from a hardware perspective. It distinguishes between keyboard-and-mouse playtime and controller-based play, including sessions on devices like the Steam Deck. For players who switch between desktop setups and handheld or couch-based gaming, this breakdown offers a clearer picture of how their habits have evolved.
Sharing options remain flexible. Users can make their Replay visible publicly or to friends, generate platform-specific summary images, or add a Steam Replay showcase directly to their profile. However, there is a notable privacy consideration for those using Steam Family features. Valve confirms that adult members within the same Steam Family can automatically view each other’s Steam Replay data. While this may be useful for some households, it removes an explicit consent step and could be a concern for users who prefer to keep their play habits private.
Overall, Steam Replay 2025 continues Valve’s effort to turn raw usage data into something readable and engaging, while still raising familiar questions about data visibility and control.
