Four years after it was first revealed, the long-anticipated anime adaptation of Genshin Impact has resurfaced with a rare but reassuring production update. The project, being developed by ufotable, remains in active production, according to comments shared during the recent Genshin FES event in Shanghai. While the update stops short of offering concrete details such as a release window or story outline, it confirms that the adaptation has not stalled or been shelved, as some fans had begun to fear.
The anime was first announced in 2022 during the game’s Version 3.1 livestream, when HoYoverse described it as a long-term collaboration with ufotable. At the time, a brief concept trailer was released, showing only the game’s central figures — the Traveler twins and Paimon — alongside environmental shots that hinted at the visual tone rather than narrative direction. Since then, official communication has been minimal, contributing to speculation about the project’s status.
That silence was partially addressed at Genshin FES, where a member of the game’s combat design team stated that development is progressing steadily and without internal complications. The lack of urgency implied by the update aligns with how HoYoverse has positioned the adaptation from the start: not as a quick tie-in, but as a slower, carefully managed extension of the franchise. No information was shared regarding which arc of the game, if any, the anime might adapt, nor whether it will follow the game’s main storyline directly.
The interest surrounding the adaptation is closely tied to ufotable’s reputation, particularly its work on Demon Slayer Kimetsu no Yaiba. That series set a high bar for action animation and visual consistency, leading many fans to view the Genshin anime as a potential successor in tone and spectacle rather than a straightforward promotional project. Beyond Demon Slayer, ufotable’s catalog includes Fate/Zero, The Garden of Sinners, God Eater, and Katsugeki/Touken Ranbu, establishing a track record with fantasy-heavy and action-oriented material.
Genshin Impact itself remains an evolving property. Since its 2020 launch, the open-world RPG has expanded gradually, with only six major story chapters released so far. The game’s ongoing nature may be one reason the anime has avoided locking into a defined timeline. Commercially, the title continues to perform strongly, generating more than $6.4 billion in revenue as of late 2025 and maintaining a steady presence at major industry awards.
For now, the anime adaptation exists in a familiar middle ground: confirmed, progressing, but still distant. The latest update does little to accelerate expectations, but it does reset the conversation away from uncertainty. For a franchise built on long-term engagement, that measured pace may be intentional rather than problematic.
