Call of Duty Mobile is rolling into its second season of 2026 with Lunar Charge, a Lunar New Year–themed update that continues the game’s established seasonal structure rather than reinventing it. Launching on February 11 at 4 PM PT / 7 PM ET, Season 2 delivers a familiar mix of a new battle pass, limited-time events, multiplayer tweaks, and additional DMZ features. The update is positioned as a steady content refresh aimed at maintaining engagement across the game’s various modes.
The Season 2 battle pass follows the usual split between free and premium tracks. The most notable addition on the free side is the Lachman-556 assault rifle, which becomes available through progression rather than purchase. Alongside the weapon unlock, players can earn operator skins, weapon blueprints, vault coins, and other standard progression rewards. The premium battle pass expands on this with additional cosmetic items, including operator skins for Park, Stitch, and Isabella, as well as blueprints for the Lachman-556 and other weapons already in rotation. As with previous seasons, the emphasis is on visual customization rather than mechanical changes.
Several seasonal events accompany the battle pass. The Five Gods of Wealth event centers on daily challenges that reward card flips, which translate into Wealth Points used to unlock milestone items such as the Emerald Prosperity blueprint for the Type 25. A returning 1v1 Duel event brings back head-to-head matches, rewarding wins with trophies that unlock cosmetics and caches over time. In parallel, a Ramadan-themed event titled Starlit Quest offers free rewards to all players, including an operator skin for Zero and blueprints for weapons like the AK47, reinforcing the game’s practice of running multiple cultural events within a single season.
Multiplayer updates are modest but themed. A Lunar New Year variant of the Shipment map introduces decorative changes such as red and gold accents, altered lighting, snow, and firecrackers, without modifying the underlying layout. The 1v1 mode also returns in a structured best-of-three format, with each round ending at seven eliminations and milestone rewards tied to cumulative wins.
DMZ sees more functional additions. A new Train event on the Serpent Island map tasks players with clearing enemy zones to trigger a missile strike on a moving train, rewarding high-tier loot upon completion. The Five Gods of Wealth contract event introduces a risk-reward loop centered on collecting marked items and exchanging them for in-game currency. Additionally, the Velikan boss, previously seen in Modern Warfare 2’s DMZ, is now available on the mobile version of the Building 21 map.
Season 2 also adds Plunder mode to mobile battle royale, borrowing directly from Call of Duty: Warzone. Played on the Isolated map in trios, the mode shifts the focus from eliminations to cash collection, with victory going to the first team to reach one million dollars.
Taken together, Lunar Charge reflects Call of Duty Mobile’s ongoing strategy: incremental updates, themed events, and selective feature ports from the broader franchise. While it does not dramatically alter the game’s direction, Season 2 provides enough variety to keep different player segments engaged as the mobile title continues alongside releases like Call of Duty: Black Ops 7 and ongoing Warzone updates.
