Battlefield Studios is introducing a new competitive program for Battlefield 6 with the announcement of the Battlefield REDSEC Elite Series, an event meant to formalize high-level play within the franchise and offer a clearer path for aspiring competitors. Set to begin on December 10, the series represents an attempt to bring structure to Battlefield’s competitive scene, which historically has fluctuated between community-driven tournaments and publisher-supported experiments without settling on a long-term format. This time, the studio is implementing both a top-tier showcase and an open pathway intended to support a broader player base.
The Elite Series will feature 600 competitors across three regional finals and a collective one-million-dollar prize pool. Fifty squads from each region will compete across six REDSEC battle royale matches, with the highest performers advancing to Gauntlet, a knockout mode that narrows the field to the final eight squads. This structure is repeated over three match days, with teams earning points to determine their standing in the series. The format follows an increasingly common approach in competitive shooters: a mix of battle royale scoring for consistency and a closing elimination stage to create tension for spectators. Twitch Drops will be available during match days on both the official EA broadcast and competitor channels, in line with typical engagement strategies for esports events.
Christian Grass, Battlefield’s executive producer, describes REDSEC as a battle royale mode developed alongside community feedback, framed as an attempt to blend Battlefield’s established identity with tournament-friendly rulesets. Whether this translates into a long-term competitive ecosystem will depend on participation, viewership, and the studio’s willingness to support the format beyond its launch window.
Working alongside the Elite Series, the Open Series begins December 12 and serves as the community’s entry point into structured competition. Any squad can sign up through Repeat.gg, with the potential—at least in concept—to climb into the Elite Series through sustained performance. This mirrors approaches used by other competitive games that blend open qualifiers with publisher-run flagship events, making it easier for new talent to test the competitive ladder without heavy barriers to entry.
Both the Elite and Open Series will operate with cross-platform and cross-input support, a practical requirement for large-scale participation given Battlefield’s diverse player base. Battlefield Studios is directing interested players to its full blog post for further details on scheduling, rules, and broadcast options.
