Sony’s February 2026 State of Play delivered more than an hour of updates, new reveals, and release date confirmations across first-party projects and major third-party partnerships. Coming shortly after Nintendo’s early-year showcase, the presentation reinforced how competitive the 2026 release calendar is shaping up to be. Below is a closer look at the biggest announcements, organized by game, with context around what each project signals for PlayStation’s strategy this year.
Kena: Scars of Kosmora
Ember Lab opened the event with Kena: Scars of Kosmora, a follow-up to 2021’s Bridge of Spirits. The trailer focused heavily on combat and traversal, suggesting a broader scope and more mechanical depth than its predecessor. The game is set for a 2026 launch on PS5 and PC. While still early, the footage indicates Ember Lab is building on an established formula rather than reinventing it.
Ghost of Yotei Legends
The first expansion for 2025’s Ghost of Yotei introduces four-player co-op and reimagined “demonic” versions of the Yotei Six. Launching March 10 as a free update for owners, the DLC expands multiplayer support in a way that mirrors the post-launch strategy seen with Ghost of Tsushima: Legends. Continued support suggests Sony sees long-term engagement as critical for its single-player franchises.
Death Stranding 2: On the Beach (PC)
The PC version of Death Stranding 2 arrives March 19, complete with upscaling, frame generation, and DualSense support. As with many recent PlayStation-aligned releases, staggered PC launches are now standard practice rather than exception, broadening revenue streams beyond console exclusivity.
4:Loop
From Bad Robot Games, 4:Loop is a four-player co-op action roguelite structured around a branching “Probability Map.” A near-term playtest indicates confidence in early feedback cycles. Its stylized boss encounters and mission grid system place it squarely within the crowded but still active roguelite space.
Pragmata
Capcom’s long-gestating Pragmata resurfaced with a new story trailer and confirmation of an April 24 release date. A playable demo is now available. After multiple delays over the years, the focus now shifts to whether the final product aligns with its early conceptual promise.
Resident Evil Requiem
Also from Capcom, Resident Evil Requiem launches later this month. The latest trailer emphasized character dynamics and revisited the Raccoon City Police Department setting. The franchise’s steady cadence of releases continues to anchor Capcom’s lineup.
Legacy of Kain: Defiance Remastered
Launching March 3 on PS4 and PS5, this remaster revisits the final chapter of the Legacy of Kain series. It includes restored content from a canceled sequel, suggesting an archival approach designed to serve long-time fans rather than introduce sweeping changes.
Dead or Alive 6: Last Round Update
An updated version of Dead or Alive 6 arrives June 25 with enhanced visuals, photo mode, and a free-to-play option. A brief teaser also hinted at a new entry tied to the series’ 30th anniversary, signaling ongoing support for the fighting franchise.
Control Resonant
Remedy’s Control Resonant presented a more melee-focused combat approach within an alternate New York City setting. Though details remain limited, the footage suggests an evolution of the studio’s distinctive visual and environmental storytelling style.
Crimson Moon
ProbablyMonsters debuted Crimson Moon, a third-person action title centered on a half-angel knight battling demonic forces. Set for later in 2026, it enters a competitive action genre space where tone and combat design will determine its staying power.
Beast of Reincarnation
Following its Xbox Developer Direct reveal, Game Freak’s Beast of Reincarnation confirmed an August 4 release. The new trailer emphasized fast-paced third-person combat, marking a notable step outside the studio’s traditional portfolio.
Rayman: 30th Anniversary Edition
Ubisoft’s Rayman returns in a multi-version anniversary release available immediately. Anniversary editions continue to serve as low-risk catalog refreshes while keeping legacy IP visible.
Mina the Hollower
Yacht Club’s Mina the Hollower will receive a PS5-exclusive demo, with a full launch planned for Spring 2026. The project reflects the continued appetite for retro-inspired design paired with modern polish.
Neva: Prologue
Nomada Studio’s Neva receives a prologue chapter launching February 19. Access requires the base game, positioning the update as additional narrative content rather than a standalone experience.
Yakoh: Shinobi Ops
An isometric ninja action game slated for 2027, Yakoh: Shinobi Ops remains early in development. The debut trailer focused on tone and perspective rather than detailed mechanics.
Project Windless
Krafton’s Montreal studio revealed Project Windless, a stylized third-person action game starring a dual-wielding warrior chicken. The premise suggests a lighter tone, though gameplay specifics were limited.
Star Wars: Galactic Racer
Following its Game Awards tease, Star Wars: Galactic Racer returned with additional racing footage and cinematic moments. Its long-term success will depend on depth beyond spectacle.
007 First Light
IO Interactive’s James Bond origin story remains scheduled for May 27. The new trailer leaned into espionage and character-building rather than pure action.
Metal Gear Solid: Master Collection Vol. 2
Arriving August 27, the collection includes Metal Gear Solid: Peace Walker and Metal Gear Solid 4: Guns of the Patriots, marking the latter’s first port beyond PS3. An update to Vol. 1 will add high-resolution improvements.
Darwin’s Paradox
Konami’s octopus-led adventure receives a demo tomorrow with references to Metal Gear Solid. It remains a stylistic departure within the publisher’s portfolio.
Castlevania: Belmont’s Curse
Developed by Motion Twin, this new 2D Castlevania entry launches later this year. Its lineage suggests a tighter, action-focused experience rooted in classic design.
Silent Hill: Townfall
Following last year’s Silent Hill F, Townfall continues the franchise revival with a new setting and tone. It is scheduled for release later in 2026.
Rev.Noir
An anime-influenced RPG from Konami, Rev.Noir was introduced with a brief teaser. More details are expected in future updates.
John Wick
Saber Interactive confirmed a third-person John Wick action game starring Keanu Reeves. Platforms include PS5, Xbox Series X/S, and PC, though no release date was shared.
Marathon
Bungie’s Marathon will host a Server Slam preview from February 26 to March 2 before launching March 5. Competitive shooters remain a high-risk, high-reward category.
PlayStation Plus Updates
Marvel’s Spider-Man 2 joins the service February 17, with additional titles staggered through spring and summer. Subscription value continues to be central to platform retention.
Saros
Housemarque’s Saros arrives April 30, blending roguelike structure with permanent progression systems. It represents the studio’s continued focus on systemic, replay-driven design.
Marvel Tokon: Fighting Souls
Launching August 6, Marvel Tokon expanded its roster with additional X-Men characters. Its success will hinge on balancing accessibility with competitive depth.
God of War Trilogy Remake
Santa Monica Studio confirmed early development of a full remake of the original trilogy, with TC Carson attached. It signals a return to foundational entries for a new generation.
God of War: Sons of Sparta
Available immediately, this side-scrolling pixel-art project offers a smaller-scale reinterpretation of the franchise. Developed alongside Mega Cat Studios, it provides a contrast to the cinematic mainline entries.
Taken together, the February 2026 State of Play highlighted a strategy built on legacy franchise revitalization, selective experimentation, and steady service expansion. With multiple launches landing between March and August, PlayStation’s 2026 calendar appears front-loaded, leaving the latter half of the year open for additional reveals.
