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Reading: Developers are already turning Apple’s iPhone Duo into a Walkman
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Developers are already turning Apple’s iPhone Duo into a Walkman

ADAM D.
ADAM D.
2 hours ago

Apple’s first foldable won’t reach customers until October 23, but developers have already decided what makes it interesting. It isn’t the bigger screen. It’s the hinge.

The iPhone Duo comes with new APIs that let apps detect the device’s folding angle and how it moves. That turns opening and closing the phone into an input, and the early experiments built on it are some of the most playful iOS software in years.

Much of that work came out of a September 26 hackathon run by Bitrig, where developers submitted 73 projects built specifically for the Duo. Music turned out to be a popular theme. The winning entry, Crate, is a sampler with playable pads on the lower half of the display, controls on the upper half, and fold gestures that adjust effects or trigger a drop when the phone snaps open. Artem Novichkov’s open-source Accorduon goes further, treating the phone as an accordion. One side plays bass notes, the other has piano keys, and the hinge works as the bellows, with faster folding producing louder and brighter sound. Vidit Bhargava’s Duo-Man takes a more nostalgic approach, recreating a Walkman where you close the phone to start a tape and open it to swap cassettes.

Games are getting the same treatment. Twofold is a set of tabletop games, including Liar’s Dice and Broadside, that uses the raised half of the screen as a privacy shield between two players, with closing the phone passing the turn. It already has an App Store listing and is set to launch alongside the hardware. Another developer has built DS Store, an emulator interface that leans into the Duo’s resemblance to Nintendo’s dual-screen handheld.

The speed of all this owes a lot to AI coding tools. Aryan Keluskar says he built duo-lingo, a flashcard app that reveals answers as you unfold the phone, in about four hours using Bitrig’s Claude Code integration. The team behind Arden used Codex to build a tool that generates playable games from text descriptions, with controls mapped to the fold. Established names are joining in too, with James Thomson testing folding layouts for his long-running calculator app PCalc.

None of this is new to foldables in principle. Samsung’s Flex Mode and years of Android experiments explored similar ideas first, and many of these projects are still prototypes that may never ship. Novelty apps also tend to lose their appeal quickly once the first impression fades.

Even so, it’s notable to see this much early enthusiasm around a $1,999 phone that hasn’t shipped yet. The real test comes after launch: whether hinge-based interactions grow into a lasting design language for iOS, or end up as a fun first-week party trick.

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